註記  
006.693 B413  
      3D Studio MAX R2.5 f/x and design / Jon A. Bell ; with James Green ... [et al.] 美術系, 設計所 ; 006.693 B413   c1998
      3D Studio MAX R2.5 f/x and design / Jon A. Bell ; with James Green ... [et al.] 美術系, 設計所 ; 006.693 B413   c1998
006.693 B669 : Bousquet, Michele,   
      3D studio MAX : tutorials from the masters / Michele Bousquet with tutorials by Kyle McKisic ... [et 美術系; 006.693 B669   c1997
006.693 C815 : Corney, Jonathan   
      3D modeling with the ACIS kernel and toolkit / Jonathan Corney 設計所; 006.693 C815   c1997
006.693 F629 : Fleming, Bill,   
      3D photorealism toolkit / Bill Fleming 美術系, 設計所 ; 006.693 F629   c1998
006.693 K281 2nd.ed. : Keller, Eric,   
      Maya visual effects : the innovator's guide / Eric Keller ; [with Max Dayan] 總館; 006.693 K281 2nd.ed.   c2013
006.693 L976  
      Power-3D : high speed 3D graphics in Windows 95/NT / Kyle Lussier 總館; 006.693 L976   c1997
      Power-3D : high speed 3D graphics in Windows 95/NT / Kyle Lussier 總館; 006.693 L976   c1997
006.693 M272 : Magiera, Rob   
      3D tools for photographers, illustrators & graphicdesigners / [primary authors: Rob Magiera, LoicZimm 總館; 006.693 M272   c2006
006.693 N42 : Design 360 Magazine,   
      New 3D effects in graphic design : 2D solutions for achieving the best pop-up results / edited by Des 總館; 006.693 N42   2019
006.693 P495 2nd.ed. : Pharr, Matt   
      Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys 總館; 006.693 P495 2nd.ed.   2010
006.693 P495(2) 4th.ed. : Pharr, Matt,   
      Physically based rendering : from theory to implementation / Matt Pharr, Wenzel Jakob, Greg Humphreys 公館分館; 006.693 P495(2) 4th.ed.   2023
006.693 W34 3rd.ed.  
      3D computer graphics / Alan Watt 公館分館; 006.693 W34 3rd.ed.   2000
      3D computer graphics / Alan Watt 公館分館; 006.693 W34 3rd.ed.   2000
006.693 W426  
      500 3D-objects / Julius Weidemann, editor 美術系; 006.693 W426   2002
      500 3D-objects / Julius Weidemann, editor 美術系; 006.693 W426   2002
      500 3D-objects / Julius Weidemann, editor 美術系; 006.693 W426   2002

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