Cases on the assessment of scenario and game-based virtual worlds in higher education / Shannon Kennedy-Clark, Kristina Everett, and Penny Wheeler, editors
Factors shaping assessment design in the virtual environment: a case study of midwifery / Deborah Davis, Sarah Stewart -- Second Life for assessing postgraduate learning: student perspectives / Elaine Huber, Yvette Blount -- Assessing spatial design in virtual environments / Andrew Cram, Russell Lowe, Katy Lumkin -- Piloting online submission and online assessment with GradeMark / Trudy Ambler, Yvonne Breyer, Sherman Young -- Methods for assessing 3D virtual worlds in design education / Leman Figen Gül, Ning Gu, Mi Jeong Kim, Xiangyu Wang -- Identifying group processes and affect in learners: a holistic approach to assessment in virtual worlds in higher education / Kate Thompson, Lina Markauskaite -- Using discourse analysis to assess student problem-solving in a virtual world / Shannon Kennedy-Clark, Penny Wheeler
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"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning"--Provided by publisher